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Costanza no longer Master of His (Frogger) Domain

Perennial loser George Costanza (a fictional character from TV's Seinfeld) suffered the ultimate defeat shortly before the new year when Pat Laffaye of Westport, Connecticut surpassed not only his own non-fictional Frogger world record of 771,060 but George's (literally) unreal score of 860,630 with an incredible 896,980 points.  Pat's highest ever verified Frogger score also surpasses Donald Hayes' MAME record of 881,150.  Now, the race is on to 1 million points and the 256th board.

- Chris M., Winter 2009/2010
 
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Author Topic: The 2009 CAGDC Tourney at Richie Knucklez' Arcade in NJ  (Read 20205 times)
Permafrostrick
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« Reply #195 on: March 08, 2009, 09:45:30 AM »

but the Atari one does (which is the version I've always seen)
ahh, might depend on the rom set then...there were a few for Pole Position.
it could just be we never used free play cuz the autoplay crap.

anyway, to submit scores...you really can't have it like that.  you would need Mark to run over and get it before timer runs out entering the initials....normally you can get someone to get him etc. and stand there so he sees that was the last play and you are good.

with autoplay of the next game...seeing the previous score is lost.  Mark?
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Notable High scores:
Pac-man(TG, arcade): 3,333,090(perfect eat) played live 8/8/2009 at Richie's arcade/showroom.
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« Reply #196 on: March 08, 2009, 11:11:19 AM »

Not that I'm gonna play it but in IJatToD you mention about the whipping guards issue. Exactly HOW LONG IS extended amounts of time?

If I had an exact time, I would have listed it, Jimmy !  Wink  Well, it's a non-issue, as it's hard to do in the first place, and you can basically only do it in the final 'statue' round, which only one or two people will reach.

But, if I had to peg a time, I'd say that it would be about 30 to 60 seconds max, and no more than 3 or 4 times an hour (just to stop those who would do it for 30 - 60 seconds, stop doing it for 5 seconds, and then start doing it again !).  The general CAGDC rule is that if you're doing something that garners points (for more than 30 - 60 seconds, within about a quarter hour's time), with little to no forward progress in the game, and there's relatively little danger of dying, then it's leeching, and is banned.  This is even spelled out in detail on the entrant form (see last year's here).  Of course, if there's a 'hard timer', then 'leeching' is allowed (like on one of my faves, The Glob).  I know someone will ask, so... a hard timer is when a board is timed such that you either will die when it runs out, or an enemy that's extremely difficult will come out and (likely) kill you.  OK - let's not get off topic, so, please, no questions about general stuff of this nature in this thread !  Questions regarding things about tourney games, like Jimmy asked, are fine, however.

BTW, Jimmy; did you see Richie's post in the scoreboard thread for his arcade that he has brought in a Pac-Mania machine (no doubt just for you) ??!!  Maybe you'll have time to do a one-hour score, and / or a first man score.  Probably the latter would be more sensible.  In any case, I'm sure you'll love to play a game or two, after the event is over on Sunday.

with autoplay of the next game...seeing the previous score is lost.  Mark?

Thanks for the auto-play info, Rick and Fred.  Stuff like this is where I need help from you guys, and this was quite helpful !!  Of course, Richie is the expert on PP, and also owns the games, so he's the one to answer here.  I would imagine that he has added an external button to add a credit on the game.

In any case, if PP is like PP2, then it has room for tons of scores, so the score wouldn't be lost (if that's the case, which it may not be).  But, I don't want to wait while the credit(s) die off to spot a previous score on the high-score table (if there is one).  So... looks like free play is off for PP !  Thanks for the tips, guys...

Final note; hopefully, most of you have seen my update in the Attendee Info thread.  If not, the game settings are completely listed (including those for DKII !!), except for Turbo.  And, we're up to an incredible 34 entrants (the previous high was 14, at the 2007 event).  Thanks for everyone's support !  Grin
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

27 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 8 out of the 27

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #197 on: March 08, 2009, 12:08:53 PM »

Well, I hope this works PROPERLY this time...not like challenge arcade.

During the 90's my first man total was a little over 4.2M...but on Rank D which is NOT default. BTW I finished this game with my all time high score with a little more than 7.3M.

On Rank C which IS default my first man total was around 2.4 M. Ironcally i believe i did that at CA Extreme on Paul Dean's machine. Which was the game that I put up 3,733,860!! Before that my first man total was 1.9M. On that game i got to round 19 on my first man and lost 3 men before i cleared the board (I was a little LESS experienced when I did that).
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CAGDC-Arcade Pac-Mania WR 3,733,860 RD 40 CAX 2006
WRW 2008--Arcade Mr. Do! WR-30,075,000 SCENE 1602
CAGDC-Arcade Galaga '88 of 1.987,150
CAGDC WR-MAME Silk Worm of 3,367,100 wave 12
Arcade WR-Eagle-259,070
PB-Crazy Kong-591,300-Kill Screen
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« Reply #198 on: March 08, 2009, 02:11:28 PM »

I'd love to see that game (Pac-Mania) been owned. Any chance of recording a game on MAME or via YouTube?




AL
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« Reply #199 on: March 08, 2009, 08:10:52 PM »

I just saw Rick's new 1M score in Thief on the newest scores on TG.
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J.J. Cahill
DK-268,900
Dig Dug- 537,480
Cross Bow- 788,200
Monaco GP-7,552
1943- 1,306,750
1943 Kai- 2,002,450
Crazy Kong No-Hammer-282,200
Crazy Kong-576,800
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« Reply #200 on: March 08, 2009, 10:49:05 PM »

Good luck to all at the upcoming CAG event at Richie Knucklez Arcade!
I look forward to seeing the D2K scores. 

Jeff Kulczycki
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Permafrostrick
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« Reply #201 on: March 09, 2009, 06:39:21 AM »

I would imagine that he has added an external button to add a credit on the game.
that would be the best case scenario.
Quote
In any case, if PP is like PP2, then it has room for tons of scores, so the score wouldn't be lost (if that's the case, which it may not be).  But, I don't want to wait while the credit(s) die off to spot a previous score on the high-score table (if there is one).  So... looks like free play is off for PP !  Thanks for the tips, guys...
if a true freeplay dipswitch then you could see all of the scores without getting it back into normal mode...meaning resetting of the game...meaning the scores lost.  Tongue
plus, you see how quick it shows the scores...and really for the attract mode shows only the first page.
if you aren't in the top whatever it shows on the first page...you can't easily see the score.  you would need to play it..scoring almost same...so at end it scrolls to the spot where you enter your initials...you could see the other nearest neighbor scores.  ahh, what a potential mess!!!  hopefully, he has the button like you state.  if first page score, no worries either for attract mode will show it...anything else...can't start new game until you see the previous score the person wants to submit.  hope that helps.

hmm, other games maybe have this issue as well...but differently.  food fight....won't it stay "stuck" on the press 1 or 2 player buttons to start a new game screen?

no attract mode...no view of the score table...just game start screen.

this could be even more serious issue for many of the tournament games think mspac....after game over...goes to press 1 or 2 player button screen...no attract so no view of last game score just finished...and no way to ever see what it was again!  miss the 2-3 seconds it shows the game over on last death and unless that was a new high score it's gone....gone....gone.  Tongue

oh, this is a big can of worms...glad we discovered this now versus later like at the event!

maybe it's this reason why TG generally doesn't allow free play.  what a major pain in the butt for verification/witnessing....would have to be present exactly at end of each and every game to see the score before it disappears!
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- Rick Carter
www.justin.tv/permafrostrick


Notable High scores:
Pac-man(TG, arcade): 3,333,090(perfect eat) played live 8/8/2009 at Richie's arcade/showroom.
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« Reply #202 on: March 09, 2009, 09:23:30 AM »

I brought the Pole Position free play issue up to Mark almost a week ago.
Simple solution;
credit button on coin door. end of story

I also don't use freeplay dip settings on games like elevator action which will sit on a still screen
"press one or two player start" and cause screen burn on my minty monitors.

Also a topic that should be discussed is that Mark is not budging on the "default settings" being used on Pole Position. Graham and I had a long discussion about how the game is virtually unplayable on those settings. At least unplayable for anyone who seriously plays the game at the harder settings (TG settings and the way Les and Mike played it) Hey, another blow to the selfish reasons I wanted to have this tourney but alaas that is just my opinion.



Richie K

p.s. I am about to upload a few updated pics of my arcade with the new games brought in.

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richieknucklez
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« Reply #203 on: March 09, 2009, 09:52:49 AM »

Here is a pic of my Pac-Mania



and here is the link to some of the pics I took yesterday;

http://www.richieknucklez.com/html/more_pics.html
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« Reply #204 on: March 09, 2009, 10:38:47 AM »

Nice looking cabs Richie!  Is that Red DK original one?  Wish I could attend but had to get a car and new teeth! Grin
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Donkey Kong (MAME): 860,600 - killscreen
TRON: 1,889,214 (Funspot II - June 2000)
D2K progress: 309,900 L8-5
Crazy Kong: 544,900 (Funspot X11 June 2010) - killscreen
Amidar(Konami)-MAME: 829,060
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« Reply #205 on: March 09, 2009, 10:41:14 AM »

I will play whatever settings Pole Position are on because it is Mark's tournament. Since everyone was recently discussing TG settings for some games (for recording purposes, and for TG database entry), I understand the need to keep things "default" mainly because I respect the needs of the tournament to be different from TG. But just like others here who want TG settings, it is for selfish reasons as well that I would want to get a little practice in on TG settings, mainly because I have no access to a Pole Position machine, and I haven't played it since Funspot X.

At the same time, I have played Pole Position on non-TG settings, and it felt like something completely different...in any case, it is not my final decision, I can push for TG settings on Friday for practice maybe, but I am not knowledgeable enough yet to know how easy/time consuming/annoying that would be to set up. This is why I plan on actually showing up early on Friday, I'd like to finally learn some of the technical aspects of things.
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Pole Position: 65,710 (pb)
MERCS: 999,990; 1,716,000 (3 Players WR)
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Jimmy, playing his WR game KLAX at CA 2008


« Reply #206 on: March 09, 2009, 02:19:26 PM »

Wow that is a nice cabinet. Hopefully the controls work just as well.

I would like to show my incredible skills to everyone.

Maybe you or Mark can videotape the whole game whether i have a good game or a bad one.

See you Saturday.
Bye
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CAGDC-Arcade Pac-Mania WR 3,733,860 RD 40 CAX 2006
WRW 2008--Arcade Mr. Do! WR-30,075,000 SCENE 1602
CAGDC-Arcade Galaga '88 of 1.987,150
CAGDC WR-MAME Silk Worm of 3,367,100 wave 12
Arcade WR-Eagle-259,070
PB-Crazy Kong-591,300-Kill Screen
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« Reply #207 on: March 09, 2009, 02:43:35 PM »

I'd love to see that game (Pac-Mania) been owned. Any chance of recording a game on MAME or via YouTube?

You keep forgetting about 'MarkTube', AL...  I'll try to catch Jimmy playing some Pac-Mania for you, and post onsite.  I also have some 720° already taped (but not posted), which I think you requested a while back.  I've been too busy to get some of this stuff up, but will redouble my efforts, and hope to have some outstanding things done onsite before the 3 big summer events (Funspot, the NW Pinball and Gameroom Show, and CE).  I'm way behind, and I apologize to you guys...  The forums, and my 'travels', have eaten up a lot more time than I expected over the last 18 months, or so.  Of course, I enjoy every minute, but feel bad about being behind on the main site.  However, hope is on the horizon, as volunteers are popping up to help me catch up.  More on that in the future...

Anyway, it's great that Richie makes incredible efforts to accommodate players, and having (as his pics, linked above, reveal) Pac-Mania, Xybots, and Donkey Kong ready for contestants to play outside of the tourney (assuming the first two won't be Mystery Titles) is fantastic.  I hope every tourney entrant makes sure to give Richie a pat on the back, at the event, for all he's done.  Oh, and don't forget to say thanks to me, too !  Wink

Well, Jimmy and Joel will no doubt show players how to conquer Pac-Mania and Xybots, respectfully, and Rick obviously is going to 'own' Thief.  Good luck to Tim Sczerby too, on DK.  A new wr would be tasty, but I'll settle for seeing the 1M barrier crossed, live.  "There's a killscreen coming up..."  Grin

Good luck to all at the upcoming CAG event at Richie Knucklez Arcade!
I look forward to seeing the D2K scores. 

Jeff Kulczycki

Thanks for joining the forums, Jeff !  I've got a link up to your website already.  Be sure to check on the forums for tourney updates (including DKII scores) during the event.  Oh, and everyone will be interested to know that I might bring along a webcam, just in case we can get it hooked into Richie's PC that will be there for Internet posting.  You might spot DKII players, and a lot more.  No promises, but we should get it to work...

hmm, other games maybe have this issue as well...but differently.  food fight....won't it stay "stuck" on the press 1 or 2 player buttons to start a new game screen?

no attract mode...no view of the score table...just game start screen.

this could be even more serious issue for many of the tournament games think mspac....after game over...goes to press 1 or 2 player button screen...no attract so no view of last game score just finished...and no way to ever see what it was again!  miss the 2-3 seconds it shows the game over on last death and unless that was a new high score it's gone....gone....gone.  Tongue

oh, this is a big can of worms...glad we discovered this now versus later like at the event!

maybe it's this reason why TG generally doesn't allow free play.  what a major pain in the butt for verification/witnessing....would have to be present exactly at end of each and every game to see the score before it disappears!

Good notation, Rick - I hadn't totally considered that the behavior of a few of this year's games is different when in free play mode, as far as what shows onscreen.  But... remember that I did last year's event with all the games on free play.  And, while some games do indeed stay 'stuck' on a certain screen, most of all of those will still show the last score made, in the corner of the screen.

I brought the Pole Position free play issue up to Mark almost a week ago.
Simple solution;
credit button on coin door. end of story

I remembered Richie mentioning a game that had an external credit switch, but didn't remember that it was PP.  Richie also told me on the phone today that he had mentioned that all the games were set up with switches, and not on free play, but I didn't remember him saying that.  Well, it doesn't matter, as that's good news, and avoids the (potential) free play issues.  However, note that one game, Galaga, will be on FP, as there is no switch installed.

In any case, Richie and I will be testing all games for any issues on Friday afternoon, before the arcade opens, so we'll likely uncover anything that needs addressing.  Of course, if any entrant notices anything, they should report it immediately.  Also, entrants who are there on Friday can help by double-checking that all settings appear correct, and in effect, and that they don't notice any issues with scores turning over, and / or being hard to see / record for referees.  Richie and I are quite thorough, but it never hurts to have extra eyes from you guys !

Final thot, Rick; as far as someone pressing the button on Ms. Pac, well, yeah, if someone walks away from the game before submitting their score, then they deserve to 'lose' it from someone pressing the start button !  Or, if they press it, before turning in the score, again, they have nobody to blame but themselves.  Tourney rules (and, it's common sense, too) are - stay put in front of the game, wave down a ref (no shouting, please !), submit the score and sign off (your approval) on the score sheet, and then you can move on to another game, or re-game on the present one, if no one's waiting.  A number of people in the 2007 event would wander off and start a new game before signing off on the old one.  Let's be careful on that this year, guys !

Actually, I'm pretty sure that TG is reluctant to allow free play, not because of a few issues with catching the score, but (as I said in an earlier post above) they don't want another controversy, so to avoid it, they want to avoid free play.  And, that's probably a smart decision.  But, again, I'll 'chance' it at my events (for whatever few games are going to be set that way), and probably create two tracks for games in question, like Ms. Pac-Man, where free play may change the in-game play.

Quote
Also a topic that should be discussed is that Mark is not budging on the "default settings" being used on Pole Position. Graham and I had a long discussion about how the game is virtually unplayable on those settings. At least unplayable for anyone who seriously plays the game at the harder settings (TG settings and the way Les and Mike played it) Hey, another blow to the selfish reasons I wanted to have this tourney but alaas that is just my opinion.

As discussed elsewhere on these forums, tinkering with settings has led to quite a few problems for TG, and (tho some may not believe me, perhaps), I had a vision, even as far back as 1985 / 1986, to run a scoreboard for Putt-Putt Golf and Games, where the games would all be set to factory settings, for consistency.  I had already envisioned the issues of having non-factory settings, and decided to go factory, with a time limit, if I did run a scoreboard.

Thus, all games will be on factory, as they were shipped from the... factory !  Remember, if someone played PP at factory (and quite a few did back then), and then played at the TG maxed settings, they'd say that that way is unplayable !  It's all what you're used to, and while PP does apparently play quite differently, we can't have one game not on factory, as then we have confusion, and also, then people will want others changed.

I will play whatever settings Pole Position are on because it is Mark's tournament. Since everyone was recently discussing TG settings for some games (for recording purposes, and for TG database entry), I understand the need to keep things "default" mainly because I respect the needs of the tournament to be different from TG. But just like others here who want TG settings, it is for selfish reasons as well that I would want to get a little practice in on TG settings, mainly because I have no access to a Pole Position machine, and I haven't played it since Funspot X.

At the same time, I have played Pole Position on non-TG settings, and it felt like something completely different...in any case, it is not my final decision, I can push for TG settings on Friday for practice maybe, but I am not knowledgeable enough yet to know how easy/time consuming/annoying that would be to set up. This is why I plan on actually showing up early on Friday, I'd like to finally learn some of the technical aspects of things.

Thanks for your support, as always, Graham.  But, the reason for the default settings is not to be different than TG.  I have no problem copying good ideas, and have done so with regard to some good TG, and Funspot, features.  The reason for game settings being default for everything that CAGDC does (tourneys, contests, scoreboard submissions) is not only consistency, plus the fact that most games 'in the wild' are on factory already, but it's also great that on most games, you don't need the Internet, and you don't need to contact me, to play your game.  Just pick up the manual, confirm factory settings, and 'go' !  That's gold, and it also avoids problems from 'forgotten' settings, and inconsistency.  50 years from now, no one will wonder how a game was set; they'll know it was on factory default !!

Well, OK, it would be best to contact me before going for a record, just to affirm the settings, and make sure the manual you're using doesn't have a problem issue.  Ultimately, I will have a place onsite that lists the factory / CAGDC settings for most of the top games.  My apologies that I don't have this already, but the CAGDC specific scoreboard is still in its infancy, and all the scores are being culled from tournaments, thus making a settings listing not really necessary, for now.  But, I do need to get this done, and will put that on my lengthening 'To Do' list !  Well, that one needs a volunteer, actually.  Anyone 'game' for assisting ??  PM me.

Well, let me extend again a 'thanks' to Richie, for all his great efforts with bringing in games, and also 'undoing' a lot of other games.  He's removed a lot of his add-on kits (that tracked high scores, etc.) just for this contest, to make sure there's no alteration of game play, vs. an original board.  I know how to avoid controversy, too, and I don't want anyone saying that the alterations made these results different from my other tourneys.  Anyway, I just wanted to note that Richie has gone above and beyond.  Kudos, buddy !
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

27 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 8 out of the 27

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #208 on: March 09, 2009, 02:53:40 PM »

I didn't forget about 'MarkTube'! Can't find Pac-Mania there though (unless I'm going blind).....



AL
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« Reply #209 on: March 09, 2009, 05:02:26 PM »

Final thot, Rick; as far as someone pressing the button on Ms. Pac, well, yeah, if someone walks away from the game before submitting their score, then they deserve to 'lose' it from someone pressing the start button !
I agree with that and always have.  I had to check though that the score was still display on the press 1 or 2 players screen.  it is for mspac.
the others need to be tested...food fight, galaga, gyruss etc.  do those still show the last score?  Actually, I think food fight after a bit even with credits goes back into attract mode so shows the high score table at least.
Quote
Well, let me extend again a 'thanks' to Richie, for all his great efforts with bringing in games, and also 'undoing' a lot of other games.  He's removed a lot of his add-on kits (that tracked high scores, etc.) just for this contest, to make sure there's no alteration of game play, vs. an original board.  I know how to avoid controversy, too, and I don't want anyone saying that the alterations made these results different from my other tourneys.  Anyway, I just wanted to note that Richie has gone above and beyond.  Kudos, buddy !
yes, serious kudos!  he has gone well above and beyond what I was expecting.  the games look like they are all in great condition also.

and unless I misunderstand his web site....all available for sale?!?
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- Rick Carter
www.justin.tv/permafrostrick


Notable High scores:
Pac-man(TG, arcade): 3,333,090(perfect eat) played live 8/8/2009 at Richie's arcade/showroom.
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