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News: Congratulations to Abdner Ashman on his incredible 302,550 world record one-hour time limit score on Ms. Pac-Man at the 2007 CAGDC Tourney.
 
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Author Topic: The 2006 Classic Arcade Gaming Tournament - summary (comments welcome)  (Read 5000 times)
MDARULZ
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« on: March 31, 2006, 10:02:52 PM »

Thanks for everyone's patience in my getting to this.  As Mark Boolman notes in another thread, I definitely have a day job, being a self-employed computer consultant, and that takes a lot of my time, in addition to me playing catch-up when I return from events !

As most of you know, this was the inaugural edition of the event, and I spent around 80 hours organizing, consulting (with Joe LeVan, my partner in this endeavor, plus with players), and writing (and writing, and writing...).  The latter took up most of the time, with web page info, forum commentary, forms, the player contract, banners, signs, flyers, etc.  Not to mention, the workup on the spreadsheets that served as my data entry and calculation base.  Still, this was expected, and the good news is, if Joe and I decide to do another go-round (very likely, at this point), then the lion's share of the preparations are done.  Not to mention that the players are now aware of the event, and will (hopefully) talk it up.

Of course, not all went perfectly.  Next time, a number of issues will be addressed, and will serve to correct some minor (and, less than minor) problem issues.  Examples: some players waited longer than I would have liked to get their scores taken; certain rules needed to be emphasized more than they were; the rules and scoring system need to be set, and in place, well before the event; and I needed to be in a more central location to the games, at all times.

Still, I think that the planning, player involvement and consultation before the event, and my efforts to address past contest issues, can be appreciated by everyone.  Not to mention the fact that both popular games, and great choice in games that each player could play, were some incredible perks that everyone liked (plus, knowing the game titles in advance didn't hurt either, and also allowed for more record scores to be set, in all likelihood).

Speaking of the new world records, here's the complete list from the event:

CAGDC tournament rules (one hour time limit), where the game time was exactly one hour:

Donkey Kong, 459,900, Brian Kuh
Frogger, 216,990, Donald Hayes
Ms. Pac-Man, 191,900, Donald Hayes

CAGDC tournament rules (one hour time limit), where the game time was under one hour:

Dragon's Lair, 373,508, Bryan Wagner
Paperboy, Hard Way, 249,289, Brian Kuh
Pole Position II, 62490, Bryan Wagner
The Glob, 111,859, Mark Alpiger
The Glob, 118,150, Donald Hayes
Tetris Plus, 280,400, Donald Hayes

Note that all games were subject to the noted time constraint, along with being set to factory settings (the CAGDC standard for all games being played).  Therefore, this explains the Pole Position II record being lower than that listed on TG - TG uses non-factory settings for a lot of their settings, while CAGDC never does.  Note however that some games have no official listing for their factory / default setting, so in those cases, research and guesswork prevail.  I'll have all the details up in my full write-up, and on the CAG scoreboard, ASAP.

Now, to the non-world records for the rest of the contest game titles (again, all games were played using the CAGDC tournament rule of a one hour time limit):

1943, 1,241,920, Brian Kuh
Crystal Castles, 795,374, Kelly Tharp
Pengo, 464,440, Frank Lupia
Road Runner, 1,210,020, Brian Kuh
Super Puzzle Fighter II  X, 300,950, Ryan Moss
Track & Field, 83,080, Brian Kuh
Zoo Keeper, 3,350,880, Bryan Wagner

Next, let's look at the final player rankings.  Eight players (out of 11 entered) qualified for ranking by playing the minimum requirement of 6 games.  To determine their numeric final score, all qualifying players had their top six scores kept, and compared to the rest of the field's top six scores (the rest of the scores were thrown out, since, as notated on the web site, and contest promotional material and the contract, only the top six scores would be counted / considered / looked at).  The number of qualifying players each beat was added up for the six game titles.  Also, a bonus add-on was possible, if a player 'clocked' the rest of the field (after the results were pared down to the best six for each qualifier).  Details on this will appear in the full write-up on the web site, in the future.

Player        /    total score / percentile (for comparison) / prize money won

Brian Kuh                  42       99.20%                              $200
Donald Hayes            40       96.39%                              $100
Bryan Wagner           39       77.08%                                $50
Frank Lupia               35       66.81%                                $25
Ryan Moss                 35       25.43%   
Pat Laffaye                 34       48.76%   
Kelly Tharp                 31       55.55%   
Richard Marsh            28       26.00%   

The two players with a tied score were subject to a tie-breaker, which went to Frank Lupia.  However, this was not noted at the event, as an error was made in the score totals.  Specifically, I awarded one point extra to Frank than I should have, but this did not matter, as the final ranking result was the same, either way.

In addition to that, one other point error was made, in awarding a bonus point to Kelly Tharp when one should not have been awarded.  Again, this made no difference to the final ranking.

In reviewing all of my score sheets, just to double-check myself and my data entry, I found two other errors.  One was likely a typo, where I entered 81,300 points for Donald Hayes on Track & Field, instead of the correct 81,200.  Also, I neglected to enter a higher score for Pat Laffaye on Pole Position.  He made a score of 54,700 points, but I only had his previously high score of 53,380 points entered.  Again, neither of these errors affected these, or any other player's, final result rankings in any way.  Nonetheless, I regret the errors, and will implement further checks at the next event to all but eliminate the possibility of a recurrence.  And, if the errors had affected any player's monetary outcome, I would (of course) make it right by them.

Now, while any errors are basically unacceptable, please note that there were a total of 131 scores submitted, so two errors aren't terrible, but, frankly, more than one is unacceptable, and even a single one is quite dubious.  Again, I'll be implementing measures to all but eliminate this happening again.

Now, to cover the last little 'negative'.  On the third day of the tourney, I posted the up-to-date results, and two players were upset about the circumstances surrounding the dropping of scores before calculating both player ranking, and bonus points.  After lengthy discussions with numerous players (thanks go especially to Pat Laffaye, and Bryan Wagner, for their time and input), I determined that a slight ambiguity could be interpreted in the wording of the player contract, such that multiple methods of determining both rank, and bonus points, could be seen as being the method to be implemented.  On that basis, Joe LeVan (Challenge Arcade owner) and I decided that a simple majority vote among the available players would settle the matter.  By a vote of 5 to 2 (with one player abstaining), the original vision of what I intended (all results for qualifying players, past the top six, would be totally discounted (dropped) before any and all calculations were done).

OK, now that all of the less than interesting stuff has been explained, I'll wrap up with some highlights and tidbits from, and about, the event:

.   Shawn Cram predicted that Brian Kuh would win the event, and he was correct.  I must say that Brian's playing prowess was unexpected, and impressive.  I knew Brian had major talent, but I didn't realize how prepared he'd be for the event, and I also didn't know that he'd be capable of making 5 (out of 6 possible) #1 scores.  Good job Brian !

.   Needless to say, I was also impressed with Donald Haye's results, and especially liked that he set the most world records at the event, with four.  Of course, Bryan Wagner and Brian Kuh setting two wr's each is not to be forgotten, either !

.   I was really happy to be able to bring the complete 'The Glob' kit to the event, including the original control panel setup.  Just as I remembered it from the 80's, it was a pleasure to finally play the title the way it was intended (versus using the default Pac or Ms. Pac CP, with the buttons on the far right - yechhh !).  I set a wr of 111,859 points on the game on the first day of the contest, usurping Donald's 80's record of 88,508.  Donald later topped that, with the 118,150 mark mentioned above.  I didn't have time to play again during the tourney, but since my departure time was so late on Monday, I played about 8 games that day, and managed a decent new wr of 133,834 points.

.   Dragon's Lair was a hotly contested title.  My friend Kelly thot that he had it locked up, and declared that no one would beat his 369,205 score that was submitted the first day.  Needless to say, he got a surprise when not just one, but two players, beat his score, which he declared as a 'perfect game'.  So much for that idea...  According to Bryan Wagner, the difference was in a couple of the scenes - the 'whirlpool', and 'platforms'.  Sometimes a player will get randomly lucky, and other times, it's a matter of paying attention about when to max things out.  Whatever the case, Bryan did the best, and set a new wr, since Greg Sakundiak told me at the Houston event last December that his score resulted from a game glitch, where a scene repeated (and, I think that he said he garnered an extra 4000 points from the glitch).  Glitch games are disqualified in my book, so, BW is the new wr holder.  It's all the more amazing, since I set the game on what I guessed was the factory setting of 'easy', versus 'hard'.  This setting gives 11 moves in the final scene, versus 14; thus, less points are possible, and yet, Bryan still made a wr !

Well, that pretty much sums up most everything of note.  I appreciate all the players that turned out and supported the event, and I hope that the few issues that came up are understandable ones, especially in light of this being a first-time event.  I also hope that attendance really takes off next year, and if so, I can guarantee a great time will be had by all !

P.S.  For all those that were there, please post your stories, comments, suggestions, and other ideas (such as game suggestions for next year) in this thread.  It's your tournament, and with your input, it will continue to be the best one around !
« Last Edit: August 05, 2006, 08:59:51 PM by MDARULZ » Logged

Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #1 on: March 31, 2006, 11:11:16 PM »

Hey,

                What can I say about DL? I thought i had a perfect score. But tha day after i of course made 171,000,And had to eat crow. I also made 810,155 on Crystal Castles the day after the contest. Just my luck..... Angry Oh well who knows what next year will hold.
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WR holder Tapper 9,437,400 Jungle Hunt 521,620,Mousetrap 18,000,000 Q*bert 19,941,000 burgertime 3,800,000 Battlezone 1.1 million robotron 2084 27,000,000 have finished: Crystal Castles,Dig Dug,Galaga,Kick Man,Pac Man Paperboy,dragonslair1&2 Space ace,cliffhanger,and Marble Madness
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Bryan poses after making 373,508 on Dragon's Lair.


« Reply #2 on: April 01, 2006, 04:49:36 PM »

Hi everyone,

  I had a great time at the tournament. With what Mark had to deal with I'd say he did a good job.
I dont believe my score on DL should be a WR. From what I've heard and know about the game, the ealier ROMs let you play boards over and you wont necessarily get each one. The DL project website helped me immensly. Check it out.

Until it can be decided what ROM Greg's game was played on, I wouldn't change a thing. I'll gladly accept 2ND place.

Thanks to everyone who competed and showed up. I'm planning on going next year.

Bryan Wagner.
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2008 Guiness Book listing
Arcade Burgertime WR 9,000,000
Arcade Rolling Thunder WR 645,860 (1 credit)
A2600 Super Breakout 7B WR 4,011
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« Reply #3 on: April 17, 2006, 12:19:27 AM »

Mark Wrote.......   Shawn Cram predicted that Brian Kuh would win the event, and he was correct.  I must say that Brian's playing prowess was unexpected, and impressive.  I knew Brian had major talent, but I didn't realize how prepared he'd be for the event, and I also didn't know that he'd be capable of making 5 (out of 6 possible) #1 scores.  Good job Brian !

  Being able to practice 12 hours a day at Funspot, 7 days a week for 2 months prior to the contest definately helps; Laugh  in addition to knowing what the contest games are going to be.

Congratulations Brian!!!!! Grin  You deserve it after all the time and effort you put into it.

Scootie

PS.. 7 weeks until Funspot 2006
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« Reply #4 on: August 05, 2006, 02:21:59 PM »

Hello everyone,

I regret my absence from the CAGDC forums, and the gaming scene in general. I am as some of you know suffering from M.S. and I'm having lots of family estate problems. I hope to be back in the scene and posting more, very soon.

I know this is overdue. But I wanted to post my opinions on the 1st CAGDC tourney held this year. I think a fun time was had by all - especially me. I was very dis-appointed in my finish.  But look at the talent I was up against!  D.B.H. & Brian Kuh, to name a few. I was correct in my predicition that I would win Crystal Castles but wrong about Dragon's Lair.

This was a well run event - MDA should be commended on his first tourney - Great Job!! There was a minor problem with scoring issues, and time limits towards the end, but things were decided by votes since the wording in the rules was a bit ambigious in regards to this matter. I believe all concerns were held in a proffesional and fair manor. It was a 1st class event. Also, I would like to commend Joe & Susan Levan for being such great hosts, and putting on a great show with Mark. Everything was first class in every way.

I certainly look forward to the 2nd tourney, and if you did not attend I strongly reccomend it in 07. Hopefully I will be able to attend. And hopefully the contest games will be another set of excellent choices. I expect no less from Mark. I feel lucky to have someone who is as dedicated to "our sport" as he is, in charge of this important event.   Smile
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WR holder Tapper 9,437,400 Jungle Hunt 521,620,Mousetrap 18,000,000 Q*bert 19,941,000 burgertime 3,800,000 Battlezone 1.1 million robotron 2084 27,000,000 have finished: Crystal Castles,Dig Dug,Galaga,Kick Man,Pac Man Paperboy,dragonslair1&2 Space ace,cliffhanger,and Marble Madness
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« Reply #5 on: September 06, 2006, 02:15:37 PM »

I'm glad to see you back on the forums, Kelly.  Thanks for taking time to post, in spite of your family issues, and the M.S.

Thanks too for your take on the event.  I know a lot of contestants appreciated the accommodations that were inexpensive, modern, and close by to the event, plus the incredible choice of restaurants that were equally close by.  These things are a nice change, compared to Funspot.

I agree that, in spite of a couple of 'hiccups', an overall fun time was had by all - and that's the goal of any arcade event, after all.  In spite of what happened on DL, you represented yourself pretty well, overall.  With more practice, I think you can give the top finishers this year a run for their money at the next CAGDC tournament, Kelly !

I really appreciate your compliments on how things were run.  I did work very hard on everything, and Joe, Susan, and Chuck (the attendant) also pitched in many hours.  For the next event, the scoring system will be announced well in advance, and input from players will weed out any issues beforehand.  I'm also implementing most of the suggestions I was given by contestants, such as having less titles next time (I'll probably do 12, versus 15), and making sure that players have less 'wait time' to turn in scores.

Thanks too for the comments and compliments in your final paragraph - I'm honored.  Indeed, I am very dedicated, and I wanted to do something special for the players.  That's why I went thru a lot of work, and $$$ out of pocket, to put this event together, with Joe.  I also wanted to address all of the issues that I had with past contests and tourneys, and I accomplished that goal by improving the things that I saw as needing improvement.

As Kelly indicates, I will be getting together another great event for next year, and with the suggestions from you guys, I know it will top even this year's historical tournament, so be sure to make plans to be there, come mid-March 2007 !!
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #6 on: October 09, 2006, 07:36:36 PM »

Hey, Mark Smile
Miss Morningstar here
what can I say I enjoyed the tourney very much and participated and played the games I much as I could even though I signed up late Roll Eyes I had a blast playing some games:D and I really had a blast with you in last month's tourney a few weeks ago if im not mistaken and I will keep coming to ChallengeArcade tourneys as long as I can Wink
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« Reply #7 on: October 10, 2006, 10:47:08 AM »

Quote from: Morningstar
Hey, Mark Smile
Miss Morningstar here
what can I say I enjoyed the tourney very much and participated and played the games I much as I could even though I signed up late Roll Eyes I had a blast playing some games:D and I really had a blast with you in last month's tourney a few weeks ago if im not mistaken and I will keep coming to ChallengeArcade tourneys as long as I can Wink

Hi there Kasey - welcome to the forums !  Smile   I'm really glad you enjoyed the tournaments, and I sure had a great time with you too (for forum readers who couldn't attend, I'll tell you that Kasey and I had some fun face-offs on air hockey, Super Puzzle Fighter, Bubble Bobble, and even a little DDR during the last two tourney events).  Hey, guy buds are great, but girl buds are even better !  Grin

Well, indeed keep showing up at C.A.'s events, and I guess I'll next see you at my (and Joe's) March tournament next year.  It promises to be even more interesting than last time.  Without changing any of the best features, we plan on a number of great new surprises, with the same great format as last time.  So, I hope everyone makes plans to be in PA in the early to mid-March 2007 range !
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #8 on: October 10, 2006, 11:08:24 PM »

You guess you'll see me at the next tourney,not so sure of yourself are you, indeed I will keep showing up in the ca tourneys well good to add new features to the tournament Thats the element of the surprise:) who knows I might just sign up Just don't make me pay a fee it should be wavered since Im at the arcade anyway. keep in touch with me via email k.
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« Reply #9 on: October 12, 2006, 11:40:36 PM »

You guess you'll see me at the next tourney,not so sure of yourself are you, indeed I will keep showing up in the ca tourneys well good to add new features to the tournament Thats the element of the surprise:) who knows I might just sign up Just don't make me pay a fee it should be wavered since Im at the arcade anyway. keep in touch with me via email k.

Hi Kasey.  Well, I meant that I guess that the next time I'll see you will be at next year's tourney.  And, I'm pretty sure we'll both be there !

Yep, surprises are good, as long as things don't change too much, which they won't.  As far as signing up, I hope you will, but, even as cute as you are, I can't waive the fee - Joe and I would at least like to try to break even this time !

I'll write you e-mail on occasion indeed, and please do the same for me.  Smile  L8er...
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #10 on: October 13, 2006, 11:26:01 AM »

Perhaps if she brings some 'friends' to join the contest, management might give her a break Grin  Start working on your friends to come next year kasey.  Getting good numbers for attendance is the best way to make sure it keeps going.  If I lived a little closer, I'd stop by the arcade to check it out, but since it's a long trip, I'll shoot for next year's tourney.
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« Reply #11 on: October 13, 2006, 06:44:11 PM »

Perhaps if she brings some 'friends' to join the contest, management might give her a break Grin  Start working on your friends to come next year kasey.  Getting good numbers for attendance is the best way to make sure it keeps going.

I couldn't have said it better, Mark - the better the attendance, and the bigger it is over last time, the better the chance for the contest continuing well into the future.  I'd say that the second year is critical, and if we get around the 20 contestant mark, or higher of course, then I think you can count on it continuing for some time.

Actually, your other thot is a terrific idea that somehow hadn't occurred to me.  I'll talk to Joe about possibly giving attendees a break on admission, if  they have referred friends who sign up for their first CAGDC contest.
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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« Reply #12 on: November 01, 2006, 07:17:51 PM »

hehe Tongue, I been practicing, cause I know a few of the games in the tourney already, but I'm not telling  Grin, and I have been practicing for it cannot wait for march
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« Reply #13 on: November 02, 2006, 12:39:15 AM »

Quote from: DDRFUR4LIFE
hehe Tongue, I been practicing, cause I know a few of the games in the tourney already, but I'm not telling  Grin, and I have been practicing for it cannot wait for march

Ryan - you weren't supposed to tell that you knew.  Well, I'm not refunding the $50 you gave me !  Grin   Hey - I'm kidding, everyone.  I'd never take a bribe !

Now, it's interesting that you say you 'know' a few of the games, Ryan, since I'm the one who's basically choosing, and I haven't decided (for sure) on any titles yet !  Well, I'll admit that I may have thrown out an idea or two to a few players on the 'possibles', and also to Joe too.  And, he may have passed that on to you.  But, nothing's decided !

Of course, it's not too hard to figure out which titles are likely ones.  After all, I don't want to repeat too many games from last year, or even from the recent ECAC tourney either, so that leaves a limited amount of classics, since the arcade 'only' has about 25 to start !  If you want to peruse what's available for yourself, then checking out my photos that were posted today for the two most recent Challenge Arcade tourneys is probably a good idea !

In any case, the time is already here to start floating some suggestions to you guys, and getting input.  I can put up a poll that includes a couple of dozen (maybe a little less) game titles, and let users cast a number of votes.  Like, pick your favorite 3 titles to have in next year's tourney.  Or, maybe even 6, since we'll again be doing the '6 games count toward your score, out of 10 - 14 choices total' (the total has not yet been decided, and I'll probably allow a written vote on that, plus a few of the other ideas I'm considering, like having a couple of the game titles unknown until perhaps the day before the start of the contest).

Well, that's probably enough food for thot for now.  I'll be rigging up the poll soon, so, until then, check out the aforementioned pictures, and use them to give you ideas on what you'll want for some of your picks.
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Mark Alpiger  /  MDA  /  MDARULZ    -    'Advocate for the players'

Crystal Castles arcade ex-wr holder, now #2:  898,815, finished game; 07-02-1987
The Glob (theglobp) MAME wr holder:  184,242, screen 15; 12-20-2004

1987 Guinness book listing for Crystal Castles:
 achieved score of 881,306 was both the contest, and the world, record

17 major arcade contests / tournaments attended:
 this began in 1985, and includes co-organizing and running 3 out of the 17

Named a "historian" of classic arcade gaming by Walter Day (2004) and Paul Dean (2007)
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this is me Ryan Moss


« Reply #14 on: November 02, 2006, 01:24:28 AM »

well ok I am sorry should not of said that, but I have been thinking maybe one of them be smash TV, I have gotten so addicted to that game now XD;;; I got a new high for me, I think it was 496,000 I think....but put in puzzle fighter again for me, (if its possible), but yeah Duckhunt would be good to , for me and Nick I know we talked about it, but I cannot wait to see what you have in store, and last but not least I got a new high on carnevil, 1,100,000 a little more over that so i am happy
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DDR will never ever die, and my life as a fur shall be forever, and my home arcade will forever be Challenge Arcade one of the best I have been to ^_^
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